#pragma once
#include<iostream>
#include"Person.h"
using namespace std;

struct Node
{
	Person data;
	Node* next = NULL;
};

//Creat List
Node* CreatL(const int &len);

//Write List
void WriteL(int &pos, Person &indata, Node* head);

//Find Node by position
Node* FindNP(int &pos, Node* head);

//Read List
void ReadL(Node* head);